Medieval Combat is a modern combat sport rooted in the medieval tradition of "Bohurt" — the armoured tournament fighting of the 11th to 16th centuries.

The sport is defined by several unique characteristics. It includes both individual and group formats (e.g., 5 vs 5, 10 vs 10), combining the physical demands of full-contact fighting with the team spirit and tactical interplay of traditional team sports. In individual categories (1 vs 1), coordination is key: using a sword offensively and a shield defensively requires a high level of left-right coordination. Thanks to modern safety standards and protective equipment, Medieval Combat is one of the few full-contact sports that allows for safe, injury-free participation.

Since its emergence, the sport has evolved continuously and is now practised in various formats across more than 50 countries worldwide.

Medieval Combat comprises several disciplines, each with its own specific features and rulesets. The VgVK Vienna has chosen to focus on two of these disciplines in particular: SAF – Soft Armored Fighting & Buhurt

SAF – Soft Armored Fighting

Commonly referred to as Soft-Sword, this discipline uses padded weapons and protective gear, including swords, sabres, and shields. Fighters compete in various categories (e.g., Sword & Shield, Sabre & Buckler, Longsword), across age groups (from 4 to 99 years) and weight classes.

In individual bouts, matches are fought for hits within a specific time limit (typically 60 seconds). The hits are counted by a team of at least five referees.

In team fights (e.g., 5 vs 5), there are two winning strategies: either eliminate the opposing team by landing three valid hits on each opponent, or capture the opponent's flag and bring it back to your own base — all within 90 seconds.

Soft Armored Fighting is widely accessible. Most clubs offer this format regardless of their primary focus. It is low-cost (typically around €150 for full gear), suitable for all ages, and can be adapted for individuals with physical limitations.

Buhurt

Buhurt features historically inspired full metal armour governed by a modern and highly detailed ruleset. The format is similar to Soft Armored Fighting: individual bouts are scored by clean hits within a set time; in group battles, the goal is to bring opponents to the ground. A fighter is considered eliminated once they touch the ground with more than three points of contact (feet count as two).

While the team fights may appear dangerous to outsiders, safety is paramount. Regulations define armour design down to the smallest details. Weapons such as swords and axes are strictly standardised — edges must be at least 2 mm thick, weights are limited, and all tips must be rounded to the size of a €1 coin or larger. Modern armour ensures excellent protection against strikes and blows. As a result, serious injuries are extremely rare.

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